Webb21 dec. 2012 · I have a null to which I have added a 3d Point Control effect. I wish to project this position on a 2d solid. I get it to work if I use a 3d null and position that in 3d using … Webbpointer = thisComp.layer ("Pointer"); hoverStart = 60; // The higher value, the larger zone of influence hoverEnd = 20; // The higher value, the smaller zone at which influence will stop maxValue = 0.7; // Multiplies the maximum value L = length (toComp (anchorPoint), …
Deeper Modes of Expression, Part 4: Space Conversions
Webb3 dec. 2024 · 而想要实现跟随,则需要添加:toComp (value)。 为了方便,同样这个表达式也收录了,操作手法也一样简单,只需要选中属性,点击"ToComp"按钮,调整控制点位置,Bingo! NO.5 MarKey K好一个动画,如果之后还要用到这个动画,大家一般的操作都是复制关键帧。 但是如果当关键帧多起来,就会分不太清楚关键帧各自的属性。 … Webb25 apr. 2008 · You could use the new image sampling expression function in CS3 to sample a ramp and scale your layer according to where its anchor point falls on the ramp… Something like this: min = [10, 10]; max = [300, 300]; l = thisComp.layer ("Ramp"); p = l.fromComp (toComp (anchorPoint)); v = rgbToHsl (l.sampleImage (p)) [2]; linear (v, 0, 1, … disney world goofy challenge
AfterEffectsScripts/sm_launcher.jsx at master - Github
Webbpointer = thisComp.layer ("Pointer"); hoverStart = 60; // The higher value, the larger zone of influence hoverEnd = 20; // The higher value, the smaller zone at which influence will … WebbThose 2 values, 960 and 540, ... ease (time, captureTime, captureTime + captureDuration, value, cup. toComp (cup. anchorPoint. value)); Compounding ease() interpolation (source) You can't control the influence directly, but you can compound the ease such as below. ... Webb23 sep. 2015 · This holds the scale exactly right but the x and y of the anchor point moves as the z value changes depending on the distance from the centre. I have played around with adjusting the anchorPoint x and y too: z = transform.anchorPoint [0]; diffX = 0; diffY = 0; focalLength = 2666.67; scaleFactor = ( focalLength+ z)/focalLength; disney world goofy mickey 2002